This
is the first crag encountered and has a prominent front face with a bay to the
right. 1 Sub
Prime Market (4)
the small slabby wall by pole gate to single bolt belay the front face of the
pillar gives 5 good routes: 2
Serendipity (5+) tricky to start with twin peg runners 3 Enigma (6b)
* a super little route with stainless bolt hangers 4 Who Dunnit (6a)
starts via the crack to the right to the same lower-off 5 You Dunnit (6b)
* the wall just to the left of the arete 6 Pocket Battleship (5+)
* a brilliant little route up the arête. 7 Light Cruiser (6a+)
the right-hand side of the arete with a tricky final 8 Dirty Deeds (5+)
centre of wall right of arete. 9.
Get Your Fist In (5+) wall to wide crack. 10.
Leave it to Me (7a) * the steep wall and overlap left of the grotesque chimney
challenge. 11 Flue Liner (6a) get chimneying 12 Pot Black (6b+)
* left side of black wall with a tricky move at the top 13 Slab Happy
(6b) the stapled line to the right can be damp. Staple runners 14 Repetitive
Stain Inquiry (6a+) the left arête of the tower to the right 15
Porno Text King (6b) * the right-hand side of the tower 16 Silent Mode
(6a) hollow flakes and tricky move at overlap. 17 Rotters Club (5+)
initial wall leads to flake and groove. 18 Bad Bad Boy (6b) at the right-hand
end of this wall over roof/nose to finish on arete 4m to the right is the
obvious splitter crack of 19 Down the Drain (5) the left side of the
crack. 20
Our Man from Hyder (5) pockets
lead to a crack 21
Mined like a sewer HVS 5a the obvious crack. |