Hall Dale Quarry - Street Cred. Area

Street
Cred Area: Blowing
Wind Sector 1. Back Draught (6b) right-hand line on wall via tricky starting wall. 2.
Blowing Wind (6b)
central line via upper groove. A tricky start is rewarded with a tricky finish.
3. Guff it and See (6c) short sharp wall direct to belay. Fingery. Street
Cred. Sector 4. A Hard Shoulder to Cry On (5+) obvious overlapped arete with a hard move to get onto it. 5. Road Rage (6c+) completely innocuous finger crack. Much harder than it looks. 6.
Totally Street Cred. (6c+) *
centre of sandy-coloured wall gives its best route. Sustained but with no hard
moves. 7. The Cycle Path (6a+) pleasant arete above free-standing pinnacle. Much better thanit looks. Coldfish
Sector 8.
Vertical Fish (6c)
long vague white pillar standing in isolation. A good long route requires a bit
of traffic. 9.
Gutted (7b) * very
intense and fingery wall through overlap. High in thegrade and moves left to join
the Coldfish. Mean. 10. The Coldfish (7a+) ** the centre of the wall via a hard and technical lower section, a thin crack through an overlap and a much easier upper wall. Well worth seeking out. |